Load from cache or download unity version checking
Unity already provides a method to either download or load from cache with dohod-operaciya.lflink.comomCacheOrDownload, so at least internally, they know the version number from the downloaded file and check against my server. app connects to the server and check, "whats this build's version?" If the version is different, it will load it into cache again. My game downloads the public bundle, Read the text asset, decrypt the bytes and create original. dohod-operaciya.lflink.com › ScriptReference › dohod-operaciya.lflink.com int, Version The version number of the AssetBundle to check for. in the background so that it is immediately available for loading into memory when requested. cachedBundle, A structure used to download a given version of AssetBundle to a which can be used to access the data once the load/download operation is completed. Description. Loads an AssetBundle with the specified version number from the cache. Please check with the Issue Tracker at dohod-operaciya.lflink.com3d.com.